NEWS ITEMS  
Why Your Social Media Campaign Can Fail Right from the Start
A Pew Internet and American Life Project Survey throws light upon the difference between the perception of how a social network works and how it really works and may help explain many of the complaints regarding the ineffectiveness of social media marketing businesses frequently complain about.
The study identified the fact that a significant percentage of perceived social network activity is driven by a relatively small proportion of power users who then skew perception in the way the social network really operates.
How many friends does an artist need?
How many friends does an artist need? Facebook sets a limit of 5,000, but that hasn’t stopped many artists from tweeting, blogging, posting to well past that number. Today, there are artists who are fully engaged with the world of Web 2.0, the term for an interconnective Internet with sites that encourage user participation. With more and more people becoming familiar with social-networking sites, artists are tapping into these online communities and making works that harness new capabilities.
Unleash the Power of Technology
How is technology changing the way we experience a museum? And what technologies are likely to create engaging experiences for a museum's audience? I've been thinking about museum audiences and engagement for some time now and had these questions in mind while visiting various exhibitions in NYC. Checking out a museum's website or Facebook site can definitely enhance visitors' overall experience with the museum, but I was primarily interested in experiences that enhance people's engagement during their visit.
Future in Footlights
Oh, swami — gaze into your crystal ball and tell us: Whither Broadway?
Shall London simply teleport its productions, stages and all? Can we expect wrapper-free candy? Silent cellphones? And will the Shubert and Cort theaters finally renovate their restrooms?
Why a Negative Review May Not Be So Bad After All
There is a temptation to think that negative reviews are always a bad thing for a brand. Some of them definitely are, but it's much more nuanced than that.
Recent stats suggested that between one and three bad reviews would deter 67 percent of customers from a purchase, but not all negative reviews are bad for businesses.
As a recent example from a U.S. cinema shows, context is all important.
Four Reasons Why NOT to use Social Media and Why to Use it Anyway
These days, a nonprofit communicator must be quick. Quick to learn new tools, new technologies—and how to appropriately apply them to his or her organization. But over the past eight years, we’ve seen the rise and fall of social media giants like MySpace, Google Buzz, and Delicious. Those that invested their own and their organization’s time and resources into these tools may have felt burned by the social media bandwagon.
Social media can be confusing and overwhelming. At the same time, there is a lot of pressure for nonprofits to embrace social media and engage with donors, volunteers, and supporters using tools like Facebook, Google +, and Twitter. In this article we explore why, why not, and how to use social media to the best advantage of your organization.
Four Inspiring Examples of Digital Storytelling
In 2011, Sundance Film Festival created The New Frontier Story Lab, an initiative created to foster the development of a new style of media production. As media began to depart from traditional, linear films intended for a passive audience, the launch represented an innovative new era in entertainment.
The New Frontier Story Lab helped many an interactive narrative come to life. Each of these productions features multiple points of entry across platforms and employs technologies such as facial recognition, augmented reality, geo-location, motion sensors, data visualization and the entire toolset of social and mobile platforms.
Photo obtained under a creative commons license - By Thyago - SORG|FX on Flickr
Financing the Stuff of Dreams through Kickstarter
I’ll admit it: I’m sometimes smugly entertained by the older generation’s reaction to the fads of the Web. “Facebook? Why on earth would I want other people to know about my private life?” “Twitter? Who’s got the time for that nonsense?”
Come on, people. Open your minds. You don’t have to participate, but at least let the youngsters have their fun.
And then I started hearing people rave about Kickstarter.com. I was mystified by its success — and alarmed that I didn’t get it. Was I suffering from Early-Onset Fuddy-Duddyism?
Road-Tested Marketing Moves Ripped From Lady Gaga
On July 12, 2011, Lady Gaga's private jet touched down on Australian soil. She was in town to promote her new album. The only formal gig planned for her was a mini-concert at the Sydney Town Hall. The venue was renamed Monster Hall in honor of her fans, who she regularly refers to as "Little Monsters." Within hours of her arrival, she put out her first tweet: "Thinking of going out in Sydney tonight. How I wish we had a show. NEVERMIND, don't listen to me. Maybe I’ll just go for a walk in the pARQ." So, had Lady Gaga traveled 20 hours for just the one concert?
Social Media Marketing
With one of every five online minutes being spent on social networking sites like Facebook and Twitter, ad agencies and marketers are scrambling to get their brands into the social party. While some of us are pushing our way in by employing the same one-way mass tactics used in TV and print, others have swung too far the other way, blindly chasing likes and fan counts. Both approaches miss out on social media's true potential and they most often point to three all-too-common mistakes in thinking.
McDonald's Twitter Mess
Mark my words: When the time comes for the 2012 year-end lists, this story will be among the "Biggest Social Media Fails" for the year.
If you haven't already heard, McDonald's is the latest poster child for social media gone awry. What started out as a simple Twitter promotion campaign—and then evolved into an effort to encourage people to talk about their favorite McDonald's stories—turned into a case of "tweetjacking" of the worst kind.
Build a Killer Website
I’m continually surprised by how many people call my design company with very firm ideas about what they want on their business website and yet, they haven’t thought through some of the most basic questions first. For this reason, our first question is always “Why do you need a site?,” not “What do you want on it?”
At bottom your website is a marketing tool. For many businesses, it’s the only source of business. If done right, it can be a major part of yours.
Here’s my quick-hit list of the top dos and don’ts before you get started.
Can Google+ Help Your Business?
Michael Dell, the famed entrepreneur who started Dell Computer, posted a message on the web. He asked what everyone thought about a new Android app that lets customers make purchases quickly and easily. The service he used? It’s called Google+. The fledgling social network has garnered a lot of press. There are millions of active users and several high-profile business owners are generating buzz. Small businesses have a prime opportunity right now to connect with customers, promote your brand, and even find venture capital funding on the service.
U R What U Tweet
If you take a look at the top 10 Twitter users you'll see a list of famous men and women, from Justin Bieber to Selena Gomez, who have used the popular platform to further expand their personal brands. Perhaps more interesting, however, is how everyday people are investing more time and energy into social networking for professional purposes.
Four Apps: A Closer Look
In this post I want to discuss four apps worth examining that all try to get users to look at objects and use the tablet platform to extend that experience. And then maybe, there’ll be questions about apps creating virtual analogues of a physical experience.
The apps in question are:
1.The University of Virginia Art Museum's "UVaM" app,
2. MoMA's "Abstract Expressionism NY,"
3.The American Folk Art Museum's "Infinite Variety: Three Centuries of Red and White Quilts",
4.and a non-museum example, Pyrolia SA's "Road, Inc."
They run the gamut from pilot project to high-end, big budget custom developed project. What links them is that they all try to use the tablet platform to get you to do engage in a fundamental museum experience: looking closely at objects. And to a surprising extent, they all managed to get me to do it.





